Gamers Angry At ‘For Honor’ Paywall, Ubisoft Insists Players Aren’t ‘Meant To Unlock Everything’
Ubisoft has faced criticism this past week for its microtransaction prices in For Honor, linked to the unlockable gear available. Now, the company has said the reason unlocking all the extra content is a daunting task is because it was never all meant to be available to one player in the first place.
One Reddit user, bystander007, estimated it would take either approximately $750 or 5,200 gameplay hours to unlock all the gear for each character available in the strategic hack-n-slash title.
Ubisoft Montreal Game Director Damien Kieken addressed the issue in a weekly livestream earlier this week, reaffirming the company’s decision instead of giving an expected apology or patch fix.
“We never had an intention for you to unlock everything in the game,” he said in the video.
The reason, he said, for the unlockable content’s expensive price tags is it “doesn’t really make any sense… It’s like in an RPG, let’s say World of Warcraft, you would never try to unlock everything for all the characters of the whole game.
It’s the same thing in any MOBAs, you’re not trying to unlock all the content for all the heroes in your game.” Kieken instead expects players to be able to fully unlock content for three characters
Meanwhile disgruntled players are infuriated by the comment, with some pointing to the game’s own box, which reads, “Master the Art of Battle with 12 Deadly Warriors.” Mastering a character in For Honor requires unlocking all of his/her possible gear, so players now question Ubisoft on how they would be able to do that if that’s not the intention the developers had.
“Are we supposed to master all 12 warriors, or is the game only designed for us to master three?” asked on Reddit user.
The Ubisoft team behind the game continue to face backlash online, as angry gamers, who feel they’re being cheated out of their money’s worth, retaliate with vitriol.
How do you feel about For Honor’s decision? Is it unethical for developers to essentially paywall content that should be bought and paid for with the game’s $60 price tag or is it just common practice?